Karma in the Dark v3.0 is basically done.
What am I leaving out?
I have this evening and all of tomorrow for my final push. If I make, I may be too burned out to post here for a few days. But....soon. The next version is coming very, very soon.
For this last push, I am adapting a lot of the material from the v1.2 rules that still apply. This is actually the first time I've gone back and looked at that rule book since about May of 2017. In my mind, that rule book was utter crap (yay critical editor brain), but I appreciate it a lot more now despite its flaws.
The biggest question will be how people receive the dramatic change from v1.2 to 3.0, especially since most haven't seen the incremental progress through v2.0-2.3. I put a lot more of my personal vision and ideas into v3.0, so I could see it being less appealing to Shadowrun fans. I experimented and took chances . . . and I look forward to running play tests soon to see which experiments work, and which need a revamp.
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