Progress on the rulebook is slow but steady. I am doing a rewrite from front to back, changing the order, incorporating rule changes, and copy editing as I go. It's a more extensive overhaul than I originally planned. The next release will probably be closer to v4.0 rather than 3.2.
It is worth it to me because:
Changes to mechanics pretty much fall into the categories of:
The second category is taking the most time. There are some systems/rules/game moments I love. Now I need to revise/refine everything else to tie into those mechanics. That process requires a lot of cutting out, reconfiguring, rebalancing, and reimagining.
Currently, I have three core pillars:
The first pillar is a good example of my current revision process. I like the core contacts system; now I'm changing all adjacent systems to feed into it. What does that mean?
Essentially, anything that pulls away from this mechanic of contacts, i.e. specific people, needs to be reworked. All people/groups should feel personal. So:
This is just a small snapshot of the ongoing revisions.