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September Week 1

9/9/2017

 
At this point in the development, the unique mechanics for Karma v3.0 have been designed and had the layout mostly finished. I've decided to wait 1 month to see how progress goes on the Blades in the Dark SRD. When that comes out, I can start making this came for official--and also don't have to rewrite the core Blades rules just to avoid copyright infringement.

If there is no new progress in the SRD by mid-October, I'll go ahead and release a hack version of v3.0, which will basically be like the current Scum & Villainy release--unique rules defined, and then just pointing players at the Blades book for the rest. I don't like that patchwork method, but I think it's the best way to do until the SRD and common creative license is put in place.

In the meantime, I'm working on a small side project. I'll write up some details on the design blog.
ShadowcatX
10/31/2017 05:17:00 am

So it is the last day of October. Will you be releasing the update?

Cassk
12/9/2017 06:29:27 am

Hi ShadocatX!

Sorry I missed this comment. Since I became so busy (briefly described in the latest update) the idea of doing extra work to release effectively a stand-in product wasn't feasible.

My current plan is to release the next version without formal layout so play-testing can start, and worry about pretty layout after a few updates, so hopefully that will cut down on the delay to the next version.


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