Created a Google doc for easier World Creation notes and faction tracking. You can make a copy into your own drive to use it.
Laralyn McWilliams has a GDC talk about being a content creator / creative while dealing with serious health issues. I watched it while I was still firmly in the denial stage about my own health. (Fun fact: first step she lists is "recognize and acknowledge what is happening"). Everything she said I nodded along with and thought, "Sure this is good advice, I already know all of it."
And then I spent another month expecting myself to be as efficient, productive, and creative as I was before I got sick. (I'm not giving public details except to say a) it's not terminal/dangerous in any way, b) the biggest side effect right now is only have short periods of productivity/energy at a time.) This is all accerbated by the fact I still need to work 50-60 hours a week at my day job...which pretty much wipes out my energy 5-6 days a week.
After months of failing to perform at that level, I'm finally coming to terms with the fact I need to adjust my workflow.
One of the first adjustments is that future version of the game, for now, will remain in Google doc form rather than use Indesign Layout. It's a simple change that lets me decrease the labor needed to push out new rules, and also makes it easier to edit typos as I catch them.
I am also, at this point, prioritizing playtesting over pushing the new rulebook faster. Running, watching, and listening to playtests gives insanely helpful information about the game mechanics. I don't want to give up those benefits, even if it makes my writing rules slower. This slower rate has allowed for me to be more thoughtful about changes and fine tuning, so while the delays personally frustrate me, they may actually result in a better game overall.