Just a quick update to say the work on Ruralpunk is picking up steam.
I've launched a site for the game at ruralpunk.net. For now it's a place to sign-up to receive playtesting materials. (If you're already on the newsletter for this site, you're already on the list for updates).
I made a separate site partly because I want to have a web version of the rules. With the linking, navigation menus, and responsibe layout of the web to different devices, it seems like an easy way to navigate the rulebook. And it's an easy way to update/push out new versions for playtesting. If it works well, I'll probably create a finalized version once the playtesting is done. Any purchase of the game would also get you access to the final webpage. Or it might turn out to be a failed experiment; we'll see.
Either way, I'm excited to get playtesting Ruralpunk in the next few weeks.
I've finished the world chapter, basic rules chapter, character creation, and have the master layout for character sheets. At this point I need to work on the town sheets (which replace crew/team sheets in this game). Once I have 1 or 2 done, I'll be putting everything together for the first playtest document. I hope to have it out by the end of July.
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