Today I released the full version of Karma in the Dark, v4.1. You can go to the Karma section of the website or use these links to check it out:
Quick Rule Ref
What does that mean?
For the first time since I started working on the game, all of the content is done. I've had to-do lists sitting in a doc for two years now. As of now?
Neither of those are core components of the game itself. So...the game is done.
Does this mean it's completely finalized? Nah. Playtesting will continue to refine certain mechanics. Questions help me clarify and edit the rulebook. But for now, I'm in a state of collecting feedback and tweaking, not doing full-scale design.
On another level, this version has been put in a pdf with formal layout, art, linked table of contents, linked index, and overall I like the organization of the book. It's still not perfect, but it's miles ahead of the last pdf release. I've also been able to brush up on Indesign and graphic editing skills that were dormant for a decade, so I feel better about my ability to keep improving the document but faster.
I'll have more in depth post(s) about some design things that came up on my blog...probably in a few days.
As always: thank you. To everyone who tested the game, asked questions, shared about it, everyone I interacted with made it better. If I left your name off the credits it was an oversight, and feel free to email me.