The next release of the rules is being pushed out one week. There are three main reasons I'm releasing the next version instead of just updating errata:
1) This version will cut the last of the ties with Shadowrun. So it has changes on multiple levels (word choice, mechanics, conceptual). As those changes are made, I need to re-write most of the first chapter and make smaller changes throughout the entire text.
2) This version is aimed at helping people jump into the game easier. That means reorganizing the rulebook to be more digestible and including example worlds for people to use and half-created worlds as a compromise. As I was working on the latter I decided to create 1 fully-fleshed out setting, with multiple factions, city description, and a starting situation with 3 missions. I've finished the rough draft of that, but rather than do a bad version and update it later, I want to take longer to do some refinement and editing.
3) The last rulebook has a lot of typos. That was the result of dyslexia + rushing to release + not getting outside review. If I try to release the update this Monday, it will have just as many if not more typos since I'm still finalizing content for some areas.
On the positive side, the next release will have a significant addition of content. I am trying to avoid the game design trap of trying to do so much nothing gets released for a long time, with also making the next version substantial enough I don't immediately start working on edits after I release it.