All of the base character playbooks (i.e. not anti-heroes) have been transferred to the new layout and updated for version 4.0. Each playbook received changed xp triggers and tweaks (or a complete remix) to special abilities.
The new format incorporates the upcoming changes to the Contact system (e.g. if you have 3-bond with a Contact, they also act as an expert cohort for you) and the inclusion of attitude abilities, which are gained after your get your first jaded instinct. You will also see some term shifts on the sheet, with virtue now being called personal code.
Finally, with the added content and needed layout space, I've added a downtime sheet for each character, based on their soul, to track professional skills, recovery, and projects.
You can download the playbooks here and preview them below.
The team playbooks were also done, but lost due to a technology error. I've spent the past week trying to recover them with no luck; my goal this weekend is to get them all recreated.
This is a brief update to explain the non-update.
Since July 23rd, I've been spending a lot of time in hospitals, having various tests conducted, most of which require me to be on no medications (or caffeine, ugh). So I pretty much lost a month to waiting rooms and tests and feeling sick.
As of Friday, they've officially locked in my diagnosis (yes, it's POTS....yes, it took the medical field months to confirm what initial tests already determined) and ruled out any other contributing conditions.
I should be getting some improved treatment in September, when my specialist is back from vacation.
I've also been able to cut back at work from 14-16 hour days to closer to 11 hour days. That difference is huge. Once I'm feeling better, I look forward to taking advantage of it.
It's been a frustrating week or two of having free time, but feeling too sick/tired to do anything productive with it. You know you're brain dead when playing World of Warcraft feels too mentally taxing.
In summary: I'm cautiously hopeful that things will improve in September. I'm going to keep chipping away at the update for Karma and edits to Tides of Gold...but there will likely be no major progress until late September. Which is disappointing...and may be underestimating how I feel in the next few weeks, but it's become impossible to predict productivity so I'll just aim for September progress.