GAME INFORMATION Number of Players: 1-4 Age of Players: 12+ Length: 1-3 hours Page Count: 21
Talk of the Town is a slice-of-life game about the tangled relationships in a small town, and how one pivotal event changes everything.
This game is about creating a story of interconnected lives and drama similar to ensemble-cast movies. Your group can decide if your story will be a thriller, a drama, a mystery, a comedy, a romance . . . or all of the above.
At the end of the game, your characters must face each other and decide if they stay close and let those they care about change them forever...or distance themselves to hold onto who they are.
Special Release This version adapts the original card game into a format that can be used for a play-by-post game or a single-player journal game. Neither version requires the cards of the original.
GAME INFORMATION Number of Players: 2-5 Age of Players: 10+ Length: 3-6 hours Page Count: 21
The forest is full of power. The forest is full of shadows. The humans took what they wanted and hid what they feared. Then they built a wall to lock it all away, where they would never have to face what came from their choices.
This mix of magic, loss, and suppressed fear became the Direwood: a land where the Poison has leaked into the flora and fauna, twisting them into monsters.
You are here to mend what the humans tore apart.
Knights of Remedy is a game about magical creatures who work together to heal the exiled darkness poisoning the Direwood.
In this standalone game you will find:
Rules to run single-session adventures with no prep and no assigned GM
Rules to quickly create your magical knight with options like the brave Pegasus or the inventive Giant Fox
Gameplay focused on building trust and facing fears with empathy
Structured play to share narrative responsibility as each player controls a heroic knight and an aspect of the Direwood poison