The current release of Karma in the Dark is more or less stable until I get significant playtesting feedback. I will continue to make small edits for clarity, but no real design changes for a while.
This frees me up to turn my attention to other design projects. I will focus on smaller hacks and micro RPGs for a while. I don't want to tackle another major game release until Karma is done.
Corsairs on the Dark
This will remain a small hack for Blades. It will feature 5 new playbooks, 3 new teams, and 4 ship models. The only rule changes will be simple rules for ship combat and downtime while out to sea. It will include a basic island world map with some quickstart rules to create your own tropical fantasy setting. Everything will be compatible with the Blades main game and require Blades to play. I need to finalize my write-up of the ship rules and setting creation, then I can release it.
Unnamed Mystery RPG:
I want to play around with a micro rpg that is basically the movie Clue but set in a small town or other isolated community. Players will be part of an investigative team trying to solve a crime/string of crimes that has rocked their small, contained community. New mechanics will primarily focus on giving the GM tools to create a compelling mystery and giving players interesting ways to investigate the mystery. I doubt this will use Blades as its base system; I'm more interested in looking at Tales from the Loop and/or Dogs in the Vineyard for inspiration.
This will be a micro hack, likely using Blades as a base system. The game will take place in a space opera sci-fi setting. Players will be part of a military-controlled team of psychics. The focus will be on completing missions while trying to find a way to escape the military's control. Basically scores will be super hero psychic zaniness, and downtime will be Prison Break.
I'm known for going on tangents. The only consistent thing in my life is that I spend most of it creating things: novels, games, graphics. I love taking apart how art and games work, then reconstructing my own version from the pieces. I'm also enough of a layout perfectionist to adore eraser shields.